Title: Changing the Game: Advances in Game-playing Algorithms
Speaker: Dr. Jeffrey Long
Date:
Time: 3:30 PM
Place: Thorvaldson 159
Abstract:
In the past five to ten years, there has been a major paradigm shift in the sorts of algorithms used to play classical games of mental skill.Domains which have traditionally been resistant to the approaches that have worked so well in games like chess and checkers --- examples include go, poker and various trick-taking card games --- have now seen the appearance of serious computer contenders. I will broadly review these trends, before discussing in greater detail the challenge of opponent modelling in imperfect information games such as poker and a German card game called Skat. In the context of this latter game, I will highlight our work in creating one of the world's first game-playing programs that can adaptively exploit individual opponents in real time.
Biography:
Dr. Jeffrey Long received his Bachelor of Science at the University of Saskatchewan in 2003, and stayed on to complete his M.Sc. under the supervision of Dr. Michael Horsch. He has since spent the past five years at the University of Alberta in the Artificial Intelligence and Games research group under the supervision of Dr. Michael Buro, creating the world's strongest computer player for the popular German card game Skat. He obtained his doctorate in the summer of 2011 and is now in search of some work (although he would really rather still be playing games).