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I recently finished up an M.Sc. under the supervision
of David Mould,
but also under the advisement of Eric Neufeld and Ray Spiteri. My
thesis is on the physically-based animation of jellyfish. Most of
the work was focused on the physics: coupling fluid simulations
(both Eulerian, Lagrangian, and semi-Lagrangian) with spring-mass
systems for modeling elastic bodies. We also exploit the radial
symmetry of the organism, which allows us to do full fluid
simulations without incurring too much computational expense.
For more details, have a look at the proposal, or the thesis itself
below.
I am currently working at PhaseSpace Motion Capture, Inc.
as a software analyst, doing research and software analysis related to
motion capture, animation, computer vision, and applied math.
My personal web-page is here, but I keep
any of my school-related stuff on this server, such as:
Thesis-related work:
Publications:
Dave Rudolf, David Mould "Interactive
Jellyfish Animation Using Simulation"
Proceedings of the International Conference on Computer Graphics Theory and Applications (GRAPP) 2009
pp. 241-248
Dave Rudolf, David Mould, Eric Neufeld "A
Bidirectional Deposition Model of Wax Crayons" Computer
Graphics Forum 2005, v. 24, n. 1 pp. 27-40
Dave Rudolf, David Mould, Eric Neufeld
"Simulating Wax Crayons" In Proceedings of the 11th Pacific
Conference on Computer Graphics and Applications (Pacific Graphics) 2003 pp.
163-172
Unpublished Manuscripts:
Demos:
Crayola
Oblongata
A real-time demo of our crayon rendering system. The rendering
system is portable C++ code that uses OpenGL and GLUT. The GUI
window was written in Java, so
be sure to have it installed on your system. Otherwise, this demo
should run on any modern verion of Windows, Linux, or MacOS.
Smoothed
Particle Hydrodynamics (SPH)
An interactive 2D demo of our particle-based fluid simulator.
Right now, our system has only been compiled for Windows.
SPH
Interacting with Elastic Solids
Similar to the above demo, except that we have added an
elastic solid object with wich the fluid interacts. Again, this
demo has only been compiled for Windows.
Resume:
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