Theodore Kim (Ted)   
Assistant Professor   
Department of Computer Science   
University of Saskatchewan   
   


I conduct research in physically-based simulation   
for computer graphics, particularly in fluid dynamics,   
solid mechanics, and multi-core techniques.   
My work and research have appeared in a few movies.   
For more information, see my publications.   

I am actively looking for graduate students.   
If you are interested, please apply to the program,   
list "Computer Graphics" as your research area,   
and send me an email after you have applied.   

Brief Bio | CMPT 485/829 | Publications |